How to improve app performance

0 MIN READ • PubNub Labs Team on Jul 9, 2025
How to improve app performance


Identify Bottlenecks in a Production-Grade Application

Before applying any optimization techniques, you must first isolate the true sources of latency or resource contention. Blindly optimizing can lead to wasted effort or even regressions.

1. Performance Profiling: Front-End

In interactive applications with real-time components (e.g., live scoreboards, chat, inventory countdowns), frontend bottlenecks can significantly degrade user experience—even when the backend is performant.

Front-End Analytics Tools:

  • Chrome DevTools:

Use the Performance tab to profile JavaScript execution time, layout shifts, and frame rendering rates.

Look for long tasks, unoptimized DOM trees, and heavy third-party libraries (e.g., over-rendered gamification animations).

  • Lighthouse:

Audit for first contentful paint (FCP), time to interactive (TTI), and cumulative layout shift (CLS).

Especially helpful for detecting blocking render scripts and large assets in eCommerce UIs.

  • WebPageTest:

Use this for global tests—critical in real-world performance where CDNs and regional latency matter.

PubNub Insights - If your real-time gamification features (like point counters, badges, or live product drops) rely on PubNub, make sure:

  • You aren’t overusing state synchronization unnecessarily (e.g., broadcasting every minor update to thousands).
  • You leverage PubNub’s presence and occupancy APIs only when needed, as they add messaging overhead if misused.
  • Your subscription handlers are efficient—avoid expensive operations on every message.

2. Back-End Bottleneck Detection

Server-side bottlenecks usually show up as slow checkout, delayed API responses, or data transmission congestion, database latency. These issues are often non-obvious without deep inspection.


Observability Tools:

  • Application Performance Monitoring (APM)

New Relic, Datadog, Dynatrace can trace backend call chains from web requests through microservices, databases, external APIs, and message brokers.

Example: In a checkout API, you may detect a slow DB write due to unindexed tables—New Relic would highlight that method trace.

  • Custom Instrumentation

Use libraries like OpenTelemetry to emit traces, spans, and metrics.

For PubNub-powered backend logic (e.g., when users earn rewards via PubNub triggers), wrap those handlers with timing and error metrics.


Common Server-Side Bottlenecks:

  • Unoptimized database access, such as N+1 queries on product listings, slow joins on gamification logs, or missing indexes—especially under load spikes.
  • Blocking operations, like synchronous calls to third-party payment or gamification APIs, without proper circuit breakers, retries, or fallbacks, causing thread pool exhaustion.
  • Cache misses that result in repeated database hits instead of quick lookups via Redis or Memcached.
  • Queue backlogs in Kafka or RabbitMQ that delay processing and disrupt workflows.
  • External service latency or rate-limiting, which can propagate delays across your stack if not isolated with async patterns.
  • CPU, memory, or connection pool exhaustion, often due to unbounded concurrency or poor resource isolation.

3. Log and Metric Analysis

Log mining and metrics are indispensable for identifying bottlenecks, especially in cases of intermittent or region-specific performance issues.

Techniques:

  • API Gateway Logs (e.g., AWS API Gateway, NGINX)

Look for spikes in 5xx errors, high response times, or payload anomalies.

  • Structured Logging with Correlation IDs

Use consistent IDs across client, server, and PubNub messages to trace flows end-to-end.

  • Memory and CPU Profiling

Use tools like heapdump, pprof, or language-native profilers (e.g., Go’s net/http/pprof or Node.js’s built-in --inspect).

Example: You observe 3s latency during live product drop events.

  • Logs show delayed reward delivery in the gamification backend.
  • APM indicates a congested PubNub publish handler in the server function.
  • Chrome DevTools reveals large incoming payloads blocking the main thread.

Conclusion: The root cause is a synchronous backend-to-PubNub flow bottlenecking on JSON parsing and a non-optimized publish loop. The solution involves batching messages, asynchronous processing, and reducing payload size.

Diagnostics Summary

Bottleneck identification is a multi-layered diagnostic process:

  • Use frontend tools to identify slow render paths and UI thread blocks.
  • Use backend APMs to trace performance hotspots across APIs, databases, and message brokers.
  • Use PubNub profiling to ensure real-time pipelines don’t become silent performance killers.
  • Use logs and metrics to correlate slowdowns across systems and uncover edge-case failures.

Real-Time & Network Optimization

Pub/Sub Messaging for Real-Time Streams

Instead of homegrown transport layer infrastructure, use PubNub to offload and optimize event broadcasting.

How PubNub Helps:

Best Practices with PubNub:

  • Avoid Polling APIs for data freshness (e.g., badge progress, cart count, inventory level).
  • ✅ Use PubNub.publish() to push state changes immediately to subscribers.
  • Don’t fetch /status every few seconds.
  • Use Channel Design Strategically: Segment events into logical channels: product_updates, user_rewards.{userId}, chatroom.{roomId}. Leverage channel groups for batch subscription (e.g., all promo events in one group).
  • Optimize Payloads:
  • Strip unnecessary metadata.
  • Send compressed JSON blobs when appropriate.
  • Avoid deeply nested structures—PubNub charges based on message size.
  • Enable Presence Sparingly:
  • Presence tracking can consume bandwidth. Only use it where UX requires knowing who’s online (e.g., active chat participants, game lobbies).

Data Throttling & Debouncing

In real-time systems, sending too many messages too quickly can:

  • Overwhelm clients.
  • Trigger rate limits.
  • Inflate cloud costs (especially with usage-based billing like PubNub).

Techniques:

  • Throttling:
  • Limit frequency of data transmission. For example:
  • Update scoreboards every 5 seconds, not every time a score changes.
  • Cap chat typing indicators to 1 event per second per user.
  • Debouncing:
  • Delay sending until a burst of events stabilizes.

Example: In a "search as you type" feature with real-time suggestions, debounce until 300ms of user inactivity before sending a query.

Use Efficient Communication Protocols

While selecting efficient communication protocols isn’t where you should begin performance optimization, it’s still crucial for building scalable, responsive real-time systems. Once you’ve identified the source of bottlenecks and tuned application-level logic, you can unlock additional gains by choosing protocols that reduce transport overhead and minimize latency.

Why It Matters:

Inefficient protocols can amplify bottlenecks—e.g., by requiring frequent reconnections (as in polling) or duplicating payloads. But optimizing the transport layer without first tuning the message logic will yield minimal benefit and could mask deeper inefficiencies.

Efficient communication portocols:

Long Polling

A reliable and adaptable solution, long polling is a pragmatic choice for delivering real-time experiences, especially in environments where protocols like WebSockets are restricted or unavailable.

How it works:

Rather than continuously reopening connections as in traditional polling, long polling holds an HTTP request open until the server has new data. Once a response is sent, the client immediately reissues the request, allowing for efficient delivery without constant polling.

Long polling strikes a thoughtful balance between broad compatibility and real-time responsiveness. It works well behind firewalls and proxies, avoids the need for special connection upgrades, and fits seamlessly into existing HTTP infrastructure.

Ideal Use Cases:

  • Chat and messaging applications
  • Push-style notifications in enterprise or legacy systems
  • Scenarios with restricted WebSocket support or limited infrastructure

Strengths:

  • Easy to implement within traditional web stacks
  • Compatible with virtually all browsers and networks
  • Enables timely server-to-client communication without resorting to rapid polling cycles
  • Can serve as a stepping stone to fully persistent protocols

HTTP/2 and HTTP/3

Enhance request/response interactions for modern web apps with better performance characteristics.

Why It Matters for Pub/Sub Architectures:

While upstream systems may still bottleneck performance, especially under load, Pub/Sub helps offload synchronous work from origin servers. By decoupling message processing and enabling asynchronous backends, Pub/Sub minimizes the impact of slow origin responses—allowing applications to realize meaningful performance gains even if the full stack isn’t fully optimized.

Key benefits:

  • Multiplexed streams: multiple requests over one connection
  • Header compression (HPACK in HTTP/2, QPACK in HTTP/3)
  • Reduced latency (especially in HTTP/3 via QUIC)
  • Improved performance over unstable networks

Use cases:

  • Page loads, asset delivery
  • Cart actions, transactional flows
  • Mixed-mode apps (real-time + traditional API calls)

WebSockets:

Suited for persistent bi-directional communication, which is essential for interactive experiences like:

  • Real-time chat
  • Gamification (e.g., live scoreboards, progress meters)
  • Collaborative features (e.g., auctions, countdowns)

Avoid reconnecting for each update. Reuse long-lived connections to reduce handshake latency and TCP overhead.

Communication Protocols Limitations

Upgrading to HTTP/3 or adopting WebSockets won’t fix:

  • Overloaded backend APIs
  • Redundant message broadcasts
  • Payload bloat or excessive message frequency

Real gains come when protocols are paired with:

  • Debounced event publishing
  • Payload trimming and serialization
  • Pub/Sub systems like PubNub, which optimize delivery and scale across global audiences

Example: Gamified Flash Sale where users earn points by buying limited items and competing on a real-time leaderboard.

Without Optimization:

  • Leaderboard refreshes every 1s via polling.
  • Server generates all leaderboard positions on each request.
  • Users flood backend with reward-claim events.

With Real-Time Optimization:

  • PubNub broadcasts reward unlocks and leaderboard deltas to subscribed clients.
  • WebSocket connections stay open via PubNub SDK.
  • Reward events are throttled to 1 per user per second.
  • Leaderboard updates are batched every 3 seconds and only diffs are sent.
  • Backend CPU and I/O load drops; UX remains smooth and responsive.